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Ff13 control remap keyboard
Ff13 control remap keyboard





ff13 control remap keyboard
  1. #Ff13 control remap keyboard install
  2. #Ff13 control remap keyboard free
  3. #Ff13 control remap keyboard mac

In truth, it's many steps forward, one baffling step back in resolution options, and a standstill in mouse and keyboard controls.įinishing up this article, I remain very conflicted. "Two steps forward, one step back" is how I initially classified this port. So what exactly do I mean by “fundamentally broken?” Normally, you’d simply expect your mouse to move the camera in a third person game, and the buttons to be mapped to the most important actions such as attacking, right? Well, in FF Type-0 the mouse works-and “works” might be the wrong word-like this: you hold either the left or right mouse button to basically simulate the left or right joystick, and the position of your cursor relative to the screen center while holding each button maps to the position of the joystick. It's a nice feature, too, but basically useless when the fundamental control method is this broken. There are a number of useful shortcuts you can configure for your F keys, which is clearly something they put in specifically for PC. What makes this whole sordid KB/M affair truly sad rather than merely annoying is that it appears like Square actually tried. A way to remap the vast majority of the keyboard controls is nowhere to be found-there are only two predefined modes you can chose from. It's playable with just a keyboard, but hardly ideal, and the mouse controls are utterly broken. In this case, you should first think hard about how much you really want to play this game. I'm happy to report that it works pretty well in this release.Īnyway, if you are still here that means you don't own a controller. Oh, and I never played the game on console, but I heard that there were some concerns about camera control. You should also skip the rest of this section, since this will get ugly.

ff13 control remap keyboard

If you own a dual-analog controller and like to use it, everything is fine and dandy-just set "Input" to "Controller" in the launcher and you're good to go. There are also some more gimmicky features such as a set of selectable borders.

#Ff13 control remap keyboard free

It allows free camera control, as well as DoF and FoV adjustment, gamma and exposure settings, and even the toggling of characters, objects and effects. There's a vibrant community around taking screenshots on PC, and I'm sure they'll love this option. # GUI and Terminal applications then look at project Kinto.Image generated using the in-game screenshot mode.Īnother new option is a " Screenshot Mode". # If you want a systemd service and bash script to help toggle between Setxkbmap -option setxkbmap -option altwin:swap_alt_win

#Ff13 control remap keyboard mac

# Windows and Mac keyboards - Terminal Apps (Physical Alt is Super, Physical Super is Alt, Physical Ctrl is Ctrl) Setxkbmap -option setxkbmap -option altwin:ctrl_alt_win # Windows and Mac keyboards - GUI (Physical Alt is Ctrl, Physical Super is Alt, Physical Ctrl is Super) # Temporary & instant apple keyboard keyswapĮcho '1' | sudo tee -a /sys/module/hid_apple/parameters/swap_opt_cmd Gist content # permanent apple keyboard keyswapĮcho "options hid_apple swap_opt_cmd=1" | sudo tee -a /etc/modprobe.d/hid_nf The Gist also does not include custom xkb keymap files that setup macOS style cursors/word-wise manipulations that use Cmd and the arrow keys. As far as I am concerned it is the fastest and most native solution to this problem that you are going to find.Īlso Xmodmap is defunct, it will not work going forward with a Gist as well, if you just want to see what is at the heart of it all, it will not alternate your keymap when needed though. The Kinto installer simply uses python to do the initial install, after that it's just a systemd service, bash, xprop, setxkbmap and xkbcomp. It's a project I recently created, after a few years of tackling this problem a few different ways and I just now feel like it's solid enough to share. Is it possible to make such configuration system-wide on Linux (Debian)?įinally, I have managed to achieve my goal with following configuration: !file ~/.XmodmapĪlso, here is similar question with quite helpful and simple guides. In this case ctrl could be used as Super modifier, while menu could be kept untouched. So, to correspond to my laptop keys, I want win keys to be mapped to Alt modifier, and alt keys to be mapped to Control modifier. I want to configure my keys on Linux same way, here is what I have on my PC's keyboard: These configuration eases for me Emacs experience (big thumb hits Control cmd key) and I got used to this kind of key bindings.īy default alt is used as Meta, while ctrl is used as Control, the keys are swapped and big thumb lays on Meta Here is how keys are arranged on laptop:įn is unused in my Emacs workflow, other keys configured as listed below: I have a MacBook with Emacs and use it primarily.

#Ff13 control remap keyboard install

I want to install Debian Jessie on my PC to use it with Emacs. How can I remap (swap) modifier keys system-wide on Linux? Explanation:







Ff13 control remap keyboard